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Spawners

Mob spawners on ShinyVale store up mobs' drops and XP for you to collect, instead of you having to stand there killing mobs one at a time.

Using a spawner

Right-click a placed spawner to open its menu — from there you can check its stored items, collect XP, and sell what it's produced.

Storage Drops pile up inside the spawner over time — open it to see what's stored and grab items directly.

Sell Everything A "sell all" button in the menu cashes out everything stored in one click, at the server's set prices.

Collect XP Spawners bank XP as they produce mobs — collect it from the menu, or spend it directly repairing Mending gear.

Filter Drops Don't want a specific item cluttering storage? Filter it out from the menu so it's never collected in the first place.

Breaking and moving a spawner

Break a spawner with a Silk Touch pickaxe (iron, golden, diamond, or netherite) to pick it up as an item you can move and re-place elsewhere.

Stacking

Placing another spawner of the same mob type on top of/into an existing one merges them into a single stack instead of two separate spawners. A stacked spawner produces proportionally more — more mobs per cycle, more storage space, and a bigger XP cap — all from one block.

Checking prices

/ss prices

Shows the sell price for everything spawners can drop, aliases /smartspawner and /spawner.

What each spawner drops

Only actively-deployed spawner types are listed below.

Iron Golem

Drop Amount Chance
Iron Ingot 3–5 100%
Poppy 0–2 100%

Skeleton — 5 XP

Drop Amount Chance
Bone 1–2 100%
Arrow 0–2 100%
Bow 1 8.5%

Cow — 3 XP

Drop Amount Chance
Leather 0–2 100%
Beef 1–3 100%

Blaze — 10 XP

Drop Amount Chance
Blaze Rod 0–1 100%

Creeper — 5 XP

Drop Amount Chance
Gunpowder 0–2 100%

Zombified Piglin — 5 XP

Drop Amount Chance
Gold Nugget 0–1 100%
Rotten Flesh 0–1 100%
Gold Ingot 1 2.5%
Golden Sword 1 8.5%

Pig — 1 XP

Drop Amount Chance
Porkchop 1–3 100%

Zombie — 5 XP

Drop Amount Chance
Rotten Flesh 0–2 100%
Iron Ingot 1 0.83%
Carrot 1 0.83%
Potato 1 0.83%

Spider — 5 XP

Drop Amount Chance
String 0–2 100%
Spider Eye 1 33.3%

Rabbit — 3 XP

Drop Amount Chance
Rabbit Hide 0–1 100%
Raw Rabbit 1 100%
Rabbit's Foot 1 10%

Slime — ~4 XP

Drop Amount Chance
Slime Ball 1–6 100%

Phantom — 5 XP

Drop Amount Chance
Phantom Membrane 0–1 100%

Breeze — 10 XP

Drop Amount Chance
Breeze Rod 1–2 100%

Getting a new spawner type

You can't freely swap a spawner to a different mob type with a spawn egg — new spawner types come from other systems (crates, events, or staff) rather than something you do yourself in the field.